How to make an oldschool repairpad

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Add this code to your WarFactory or a new building to get a oldschool repairpad.

       <HealContain 
        id="ModuleTag_Repair" 
        ObjectStatusOfContained="UNSELECTABLE" 
	ContainMax="1" 
	AllowEnemiesInside="false" 
	AllowAlliesInside="false" 
	AllowNeutralInside="false" 
	AllowOwnPlayerInsideOverride="true" 
	ShowPips="true" 
	KillPassengersOnDeath="false" 
	TimeForFullHeal="5s" 
	ResetInitialTeamOnCapture="true"> 
				<PassengerFilter 
					Rule="ANY" 
					Include="VEHICLE" /> 
				<DieMuxData
					DeathTypes="ALL" /> 
				<PassengerData 
					BonePrefix="BONEGARRISON"> 
					<Filter 
						Rule="NONE" 
						Include="VEHICLE" /> 
				</PassengerData> 
				<ExitOffset 
					x="50"
					y="0" 
					z="0" /> 
            </HealContain>

You can change the
ObjectStatusOfContained=
to
ENCLOSED
if you want that the vehicle is inside the building while repairing or change it to any else ObjectStatus.
<ExitOffset 
					x="50"
					y="0" 
					z="0" /> 

controls at which position the vehicle is coming out after the repair.

by jooo.

An discussion and a other, more "elegant" method can be found in the cncmods.net forum

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